ONE store
This is the console usage guide for building with OneStore.
Last updated
This is the console usage guide for building with OneStore.
Last updated
For other console usage instructions, please refer to the OneStore guide document.
ONE store Developers Console: https://dev.onestore.co.kr/
Access the ONE Store Developer Center > Click APPS > Select the project > In-App Information > Manage Products > Click the "Register In-App Product" button.
After entering the In-App product details, click ‘Save.’
In-App ID: Unique product ID (product id)
In-App Product Title: The name of the in-app product displayed to the user
In-App Product Type: Since the GAMEPOT SDK only supports ‘Managed Product’ type, it must be selected as ‘Managed Product.’
In-App Base Price: The price must be entered in Korean Won, including VAT.
Access the ONE Store Developer Center > Click APPS > Select the project > In-App Information > Click Payment Test
Test ID Lookup: Enter the OneStore account (email) for the payment test, then click the search button on the right. - If the OneStore account is correctly found, the 'Test ID Lookup Results' section will appear at the bottom.
After the lookup, select either 'sandbox' or 'live payment' for the payment environment and register. - For the initial test, set the environment to sandbox.
Access the GAMEPOT Dashboard > Project Settings > Store > OneStore menu.
The necessary information for store registration can be found under In-App Information > Managed Products > In-App API Management.
Server Key: Enter the license key value.
Access the GAMEPOT Dashboard > Purchase > In-App Purchase > Click the 'Add' button.
Status: Register the product as active. (Inactive products should be deactivated.)
Store: Select the store where the in-app product will be registered.
Product Name: The name of the in-app product.
Product ID: The product ID entered in the store console.