Unity SDK_确认AppStatus
public enum ResultCheckAppStatus
{
SUCCESS,
FAILED,
NEED_UPDATE,
MAINTENANCE
}
GamePot.checkAppStatus((NCommon.ResultCheckAppStatus resultState , NAppStatus appStatus, NError error) =>
{
switch(resultState)
{
case NCommon.ResultCheckAppStatus.SUCCESS:
// 未维护/更新相关的设置时
break;
case NCommon.ResultCheckAppStatus.FAILED:
// Handling error
break;
case NCommon.ResultCheckAppStatus.NEED_UPDATE:
// 更新
// Handling appStatus
break;
case NCommon.ResultCheckAppStatus.MAINTENANCE:
// 维护
// Handling appStatus
break;
default:
break;
}
});设置setUserData
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